@startuml
sprite $panorama [48x48/16] {
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0009FFFC84100000000000000000000000000158DFFF8000
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00AFFFFFFFFFFFFFFEDCBAA99AABCDFFFFFFFFFFFFFFF800
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFC44DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFF1001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFD0000EFFFFFFFFFFFF97EFFFFFFFFFFFFFFFF900
00BFFFFFF3004FFFFFFFFFFFF9002FFFFFFFFFFFFFFFF900
00BFFFFFFF99FFFFFFFFFFFFD00007FFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFF300000CFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFF80000002FFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFD000000006FFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFF2000000000BFFFFFFFFFFFF900
00BFFFFFFFFFFFFA01CFF700000000001FFFFFFFFFFFF900
00BFFFFFFFFFFFC0001EC0000000000006FFFFFFFFFFF900
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00BFFFFFFFFF600000000000000000000005FFFFFFFFF900
00BFFFFFFFFA000000000000000000000000AFFFFFFFF900
00BFFFFFFFD00000000000000000000000001FFFFFFFF900
00BFFFFFFFA00000000000000000000000000DFFFFFFF900
00BFFFFFFFF312469BCDEFFFFEEDCCB864216FFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
00BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
009FFFFFFFFFFFFECA976655556679ACFFFFFFFFFFFFF700
003FFFFFFFC86310000000000000000001369CFFFFFFF200
0004DFD8300000000000000000000000000000048DFC4000
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}


!define FA6_PANORAMA(_alias) ENTITY(rectangle,black,panorama,_alias,FA6 PANORAMA)
!define FA6_PANORAMA(_alias, _label) ENTITY(rectangle,black,panorama,_label, _alias,FA6 PANORAMA)
!define FA6_PANORAMA(_alias, _label, _shape) ENTITY(_shape,black,panorama,_label, _alias,FA6 PANORAMA)
!define FA6_PANORAMA(_alias, _label, _shape, _color) ENTITY(_shape,_color,panorama,_label, _alias,FA6 PANORAMA)
skinparam folderBackgroundColor<<FA6 PANORAMA>> White
@enduml